@startuml
sprite $donkey [48x48/16] {
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}


!define GOV_DONKEY(_alias) ENTITY(rectangle,black,donkey,_alias,GOV DONKEY)
!define GOV_DONKEY(_alias, _label) ENTITY(rectangle,black,donkey,_label, _alias,GOV DONKEY)
!define GOV_DONKEY(_alias, _label, _shape) ENTITY(_shape,black,donkey,_label, _alias,GOV DONKEY)
!define GOV_DONKEY(_alias, _label, _shape, _color) ENTITY(_shape,_color,donkey,_label, _alias,GOV DONKEY)
skinparam folderBackgroundColor<<GOV DONKEY>> White
@enduml